Overview
SoulChess reimagines classic chess as a turn-based fantasy strategy game played on a 16×16 octagonal board, where players build a 20-piece deck and use unique abilities to outmaneuver their opponent.
Why it exists
The project explores how traditional chess mechanics can be extended into a larger tactical system through custom board geometry, deck building, special abilities, and multiple AI strategies.
What I owned
I built the core game engine, board and movement logic, deck validation system, piece abilities, AI strategies, game-state management, and the interactive web interface.
Built with
- Next.js01
- TypeScript02
- React03
- Tailwind CSS04
- Game AI05
- Docker06

